Traditionally principles are assigned
Mar 6, 2024 22:20:43 GMT -5
Post by account_disabled on Mar 6, 2024 22:20:43 GMT -5
In the article, it is explained how the principles can help improve code quality, create flexible software systems, and why they should be applied in practice. What is a solid? is an acronym consisting of the first letters of the names of five principles. These principles determine how functional elements are combined into software modules and how these modules should interact with each other.
They were originally summarized in the article "Design UK Mobile Number List Principles and Design Patterns". Some of them have long been known. Practical experience proves the usefulness and efficiency of using principles: if you follow them, your code will become more readable, flexible, and maintainable. to domains but they may also apply outside. Let's consider each one in more detail. Single Responsibility Principle ( ) A module must have one and only one reason for change. In other words, a module should only be responsible for one aspect of functionality. During the development of a software system change requests are received from interested parties. These can be different groups of developers, testers, system users, etc.
Each group is interested in a different part of the system's functionality. Modules should be designed in such a way that change requests to each module only come from a similar set of interested parties. The purpose of the principle is to reduce the impact of changes in one part of the system on the functionality of other parts. Violating this principle leads to complications in code support and the risk of bugs and side effects. The principle of being open to expansion and closed to change (open-closed principle) The principle of being open to expansion and closed to change (open-closed principle). The design of a software entity should allow extending its behavior without changing existing code.
They were originally summarized in the article "Design UK Mobile Number List Principles and Design Patterns". Some of them have long been known. Practical experience proves the usefulness and efficiency of using principles: if you follow them, your code will become more readable, flexible, and maintainable. to domains but they may also apply outside. Let's consider each one in more detail. Single Responsibility Principle ( ) A module must have one and only one reason for change. In other words, a module should only be responsible for one aspect of functionality. During the development of a software system change requests are received from interested parties. These can be different groups of developers, testers, system users, etc.
Each group is interested in a different part of the system's functionality. Modules should be designed in such a way that change requests to each module only come from a similar set of interested parties. The purpose of the principle is to reduce the impact of changes in one part of the system on the functionality of other parts. Violating this principle leads to complications in code support and the risk of bugs and side effects. The principle of being open to expansion and closed to change (open-closed principle) The principle of being open to expansion and closed to change (open-closed principle). The design of a software entity should allow extending its behavior without changing existing code.